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Post by Admin on Apr 13, 2016 2:08:43 GMT
There has been some talk about doing a possible full or partial reboot of the game. I can see where people are coming from as a partial reboot or even a time jump would allow a lot of the headaches to the court to 'disappear' and things may run smoother. A full reboot would effectively end the game and we'd start another - I'd rather not do this option. Starting up a game takes a lot of work. A partial reboot would be confusing as we'd cut certain things out of the cannon and replace them. Doable but I'm a bit leery about that too. And now that I've completely destroyed my impartial standing, please let me know where you all stand in the poll.
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Mack
Neonate
Loyal, Enforcer
Posts: 150
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Reboot?
Apr 13, 2016 2:10:51 GMT
via mobile
Post by Mack on Apr 13, 2016 2:10:51 GMT
I'd be alright with a time jump, essentially an extended downtime action, especially if it helps the ST equalize things and make his job easier. I would rather not have to completely reboot though, having to start all over again would be painful, to say the least.
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Post by KuroNecko on Apr 13, 2016 2:28:48 GMT
I am ok with this. A little reboot won't hurt cause I feel that we as players had gotten down hill a bit from the book and the Masquerade. When I was Diana, I felt that my character had no purpose when the whole Civil War and the War with the werewolves came on. So a littel reboot won't hurt, jsut to get it back into what we were doing before the Civil War and the Werewolf War.
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Reboot?
Apr 13, 2016 2:31:04 GMT
via mobile
Post by Raphael De La Cruz on Apr 13, 2016 2:31:04 GMT
I like a partial but a time jump of a few months works as well.
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Inara Shepard
Ancilla
Dont. Poke. The. God. Damn. Bear.
Posts: 378
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Post by Inara Shepard on Apr 13, 2016 2:31:09 GMT
Time jump I think would be awesome. It would let things settle, and no one would really have to change much. We wouldn't have to start from scratch or anything.
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Reboot?
Apr 13, 2016 2:39:32 GMT
via mobile
Post by Michael on Apr 13, 2016 2:39:32 GMT
I am ok with anything you decide Kyle.
That said My preferance would be the time jump.
Let hunters come in and force us to learn the masquerade then leave. That way we have a good reason to want to enforce it.
Maybe offer character reboots to those who want it. Naybe build it into a story of "they got caught"
Anyways. I am good either way. I can find trouble to stir up in solitary confinement.
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Post by Kaspar Alsergrund on Apr 13, 2016 3:08:11 GMT
I have no problem with leaving things as they are. The remaining conflicts in-game, are primarily of the player's making (at least from what I have seen), meaning player-driven plots. I do not see how a time jump or a reboot will alter anything.
What are the problems with the game? Characters not caring about the Masquerade? Prestation? Status? Traditions? That is a player problem not a game problem. It takes everyone to buy into the whole Status / Prestation thing. Realistically, Prestation is a terrible in-game mechanic. Prestation is a long-term investment, but the game is played over the short-term, so no investments really pay off. In fact, they often disappear because of character death (I lost so many Boons when Gabriel died) or players leaving the game. Status is very difficult because many players can't stand their character "losing".
There really aren't many in-game punishments that are dished out (yes, there are exceptions...kudos to Mack for taking it standing up). I am not sure how a time jump or reboot (partial or full) would fix those. The characters are supposed to be experts at understanding and dealing with strategy, but the players are not. There is supposed to be centuries of precedence, but that is not backed up with canon. People have played so many different versions (either tabletop, LARP, MET 1, revised, 20th Anniversary, etc) gamers experience, let alone across WW products. If these are the problem, it takes an ST to make a universal decision, so that players can act / react accordingly.
If the problems are plot-based, well those are easy to get rid of. ST can just wave his hand and they are gone (there are already IC reasons why the whole Garou/Pentex thing could disappear).
Of course, I would prefer a time jump to a reboot, but I would ask...to what end? What will it change?
Anyway, that is my $0.02 ($0.012 after taxes) worth
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Mack
Neonate
Loyal, Enforcer
Posts: 150
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Reboot?
Apr 13, 2016 3:19:11 GMT
via mobile
Post by Mack on Apr 13, 2016 3:19:11 GMT
Heh, taking it standing up. Still can't walk right. I've had a few fun scenes with hunters before, having them come in and forcing the player base to think about the masquerade a little harder would certainly be interesting, even for the current spot, instead of talking about them during the timeskip. That may take a concerted effort, however, and would certainly cramp some characters more than others. A lot of it would also take into account things in the rules that have been handwoven more often than not, like beast traits, sins, and how low humanity makes it harder to pass as human. I'm against a full reboot, but honestly, I can work within any other option as easily as staying the way we are now. A lot of what makes good story are the hardships, people need to accept that and work to find the fun in clawing back out of the holes their character can find themselves in.
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Alix
Elder
Posts: 109
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Post by Alix on Apr 13, 2016 4:11:55 GMT
I feel that a full reboot would leave some of the players feeling cheated for the experience they have worked for to get there characters to where they are. I am also in the standing that we the players brought the game to where it is by minor assistance by the St staffs and we should deal with all of the consequences to all of our actions.
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Reboot?
Apr 13, 2016 12:55:40 GMT
via mobile
Post by Story Teller on Apr 13, 2016 12:55:40 GMT
The wife and I have spent to much time building our characters for a full or partial reboot. This is not an option for us. Time jump or we just solve the problems ourselves.
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Post by Jessie Roland on Apr 17, 2016 16:45:58 GMT
I am fine with time jump or partial reboot. Whatever is easiest for ST. I do like the idea of hunters.
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Post by Lt. Nick Stone on May 6, 2016 7:07:58 GMT
I am against a reboot myself.
As someone who is bringing in a freshly minted new character, I can honestly say that I have nothing to loose and everything to gain by a complete or partial reboot.
That said, I for one am against the idea. I think that most of not all of the problems that exist in the court today can be placed into two categories; Story and Player created.
For story issues, it is simple enough to have things happen 'off stage' which create a justifiable rationale for there seemingly rapid alteration. If the majority of players dislike these particular story points, no one is going to 'pick too hard' at those particular scabs.
For player created issues, these are in many ways the point of the game. These sorts of issues are either going to be of a story, power difference or player origin.
Story issues are a big part of the game and these conflicts of will create the drive, depth and motivations that compel players. Power difference between a new-comer and someone who has been kicking in doors for the last year is going to be massive, but that's "Vampire" and players who have earned those characters deserve to keep them. Player issues aren't going to be fixed by any amount of time, story or scenario wizardry.
From my point of view the story is what keeps a game going. It doesn't matter to me if I am entering court as Wolfgang 'the friendly & lovable Elder you undoubtedly and unwittingly actually work for', or Nick Stone the chipper young Ancilla with a love of poetry and soft Jazz who is just trying to get by in the modern nights of this dark world.
Either way I would prefer to enter that dark world being able to rely on what I learned last month and (of course I would never) be able to enact long term plans without fear of them evaporating (unless its in-game, which is fine).
Thats my opinion, anyway. -Lee
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